![]() Fixed an situation with Augmented Reality (HTC Vive & HTC Vive Pro).Removed restrict on simultaneous energetic morphs.Morphs listing is now ordered in numeric order as an alternative of alphabetical one.Added the capacity to selected to compute morphs between CPU and GPU (ComputeShader 5.0 is required for GPU calculation).Added the capacity to resize the applying (solely in window mode). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |